Not another GDC wrap-up post
GDC is over and our crew is back. We made them tell us: What was your personal take on what you saw at GDC?
GDC is over and our crew is back. We made them tell us: What was your personal take on what you saw at GDC?
Perhaps nothing has been more hotly debated within the gaming community than the color yellow. From a Tweet that picked up more than 18 million views to thousands of messages on Reddit and Resetera, the debate over yellow design cues in video games rages on. This time, it’s the...
A/B playtesting is a methodical way to compare two different builds or versions of your game by having players experience both. The feedback gathered offers insights into various elements such as game mechanics, interface design, and overall user satisfaction.
Live Playtesting is a remote moderated research tool allowing you to join video calls with players as they playtest their games.
Meet our dedicated team whose goal is to help you use PlaytestCloud the best way you can.
Check-out our 21 survey templates, designed to address specific research goals and study types.
In game development, understanding the nuances of player engagement and game mechanics is crucial. Michael Heywood, the co-founder of Included Games, recently shared the transformative role of playtesting with PlaytestCloud.
At PlaytestCloud we've made it easy for game studios to use the survey tools they already love during their survey efforts, including Alchemer, SurveyMonkey, Qualtrics, and Typeform.
In the rapidly evolving world of game development, new technologies that can potentially revolutionize the way we work are constantly emerging. Every month, sometimes even every week, there’s some new tool, feature or framework that can potentially alter the way games are made, released and, of course, playtested. One...