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Moderate your first playtest

Moderate your first playtest

The first time I sat down for a live playtest, I was petrified. I was unsure how to build rapport, when ... »

Steve Bromley Steve Bromley 26 May 2023
When to use moderated and unmoderated research

When to use moderated and unmoderated research

PlaytestCloud has recently added moderated tests to its toolkit, in addition to traditional unmoderated research. However developers I speak to are often unsure which is appropriate for them, or how best to use them to test their games. ... »

Steve Bromley Steve Bromley 25 May 2023
Introducing: Screener Surveys

Introducing: Screener Surveys

Want to make sure you have the exact players you want in your playtest? Have them fill in a quick survey ... »

Gonçalo Trindade Gonçalo Trindade 16 May 2023
Moderated Playtesting: Now in early access!

Moderated Playtesting: Now in early access!

Join the early access program and start playtesting in real-time with your players with Moderated Playtesting At PlaytestCloud, we’ve always ... »

Gonçalo Trindade Gonçalo Trindade 15 May 2023
Player Interviews: What They Can Do and How to Use Them

Player Interviews: What They Can Do and How to Use Them

Find out all about how Player Interviews are helping studios everywhere dig deeper into player engagement and test new concepts, mechanics, art, and more. ... »

Jessica Barratt Jessica Barratt on Use Cases 31 March 2023
Longitudinal Playtests: What They Can Do and How To Use Them

Longitudinal Playtests: What They Can Do and How To Use Them

Find out all about how Longitudinal Playtests are helping studios everywhere learn what players think about in-house ideas, concepts, art and more. ... »

Jessica Barratt Jessica Barratt on Use Cases 28 March 2023
Player Follow-Ups: Understanding Your Playtesters

Player Follow-Ups: Understanding Your Playtesters

At PlaytestCloud, our mission is simple: help game studios everywhere, no matter their size, make games that players love. This is ... »

Gonçalo Trindade Gonçalo Trindade 24 March 2023
Single-Session Playtests: What They Can Do and How To Use Them

Single-Session Playtests: What They Can Do and How To Use Them

Find out all about how Single-Session Playtests are helping studios everywhere learn what players think about in-house ideas, concepts, tutorials and more. ... »

Jessica Barratt Jessica Barratt on Use Cases 22 March 2023
User Research Services for Mobile Games: How Our Researchers Can Help You

User Research Services for Mobile Games: How Our Researchers Can Help You

Get help from the world’s leading games user researchers when you playtest your games, ideas, art, and more with PlaytestCloud. ... »

Jessica Barratt Jessica Barratt on Use Cases 15 March 2023
Multi-Session Playtests: What They Can Do and How To Use Them

Multi-Session Playtests: What They Can Do and How To Use Them

Find out all about how Multi-Session Playtests are helping studios everywhere learn what players think about in-house ideas, concepts, art and more. ... »

Jessica Barratt Jessica Barratt on Use Cases 10 March 2023
Introducing: Player Retargeting

Introducing: Player Retargeting

Better understand how players play your game by re-inviting them to your next playtest or interview ... »

Gonçalo Trindade Gonçalo Trindade 01 March 2023
Playtest Surveys: What They Can Do and How To Use Them

Playtest Surveys: What They Can Do and How To Use Them

Find out all about how Surveys are helping studios everywhere learn what players think about in-house ideas, concepts, art and more. ... »

Jessica Barratt Jessica Barratt on Use Cases 24 February 2023
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