Player Interviews: What They Can Do and How to Use Them Find out all about how Player Interviews are helping studios everywhere dig deeper into player engagement and test new concepts, mechanics, art, and more. ... »
Longitudinal Playtests: What They Can Do and How To Use Them Find out all about how Longitudinal Playtests are helping studios everywhere learn what players think about in-house ideas, concepts, art and more. ... »
Single-Session Playtests: What They Can Do and How To Use Them Find out all about how Single-Session Playtests are helping studios everywhere learn what players think about in-house ideas, concepts, tutorials and more. ... »
User Research Services for Mobile Games: How Our Researchers Can Help You Get help from the world’s leading games user researchers when you playtest your games, ideas, art, and more with PlaytestCloud. ... »
Multi-Session Playtests: What They Can Do and How To Use Them Find out all about how Multi-Session Playtests are helping studios everywhere learn what players think about in-house ideas, concepts, art and more. ... »
Playtest Surveys: What They Can Do and How To Use Them Find out all about how Surveys are helping studios everywhere learn what players think about in-house ideas, concepts, art and more. ... »
Concept Testing at PlaytestCloud: How Studios Use It, and Why How can Concept Testing help my studio? What problems can it solve? What questions can it answer? And what different setups can you achieve with it? ... »