Deep Dive into Games User Research with Heather Desurvire: Part One of Two This article is the first of a two-part interview with User Behavioristics Founder & Principal, Heather Desurvire. We are delighted to ... »
PlaytestCloud Customer Testimonials PlaytestCloud has become central to the game development process at many mobile game studios – including large, small, indie, and one-person teams. ... »
The Do's and Don'ts of In-House Diary Studies PlaytestCloud makes it easy to run diary studies without many of the typical difficulties that arise from conducting in-house research. We ... »
Ian Bickley at Exient Talks Bake Escape and Playtesting Mobile Games What are PlaytestCloud Success Stories? PlaytestCloud is the playtesting solution for many large, medium and indie game developers. Since launching in ... »
10 Classic Games You Should Have Played as a Game Designer There is no perfect game, right? There are elements to many games that feel perfect, but it's rare that one single ... »
Mobile Gaming Trends 2017 Trying to predict trends in the gaming industry is a lot like trying to predict the weather. Who knew that Pokémon ... »
My Games are Great, but Players Still Struggle? Humans are complicated and unpredictable creatures. Have you ever tried to organize a group event and halfway through the planning decide ... »
Introducing the PlaytestCloud Help Center The road to improvement can be a bumpy one. To improve requires the ability to analyze shortcomings with an impartial eye. ... »